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Style.
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@ -274,7 +274,8 @@ public:
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// Resize array according to STL's vector::resize() rules
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// Resize array according to STL's vector::resize() rules
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void resize(const size_t newCount, const T& val)
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void resize(const size_t newCount, const T& val)
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{
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{
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if (newCount > count) {
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if (newCount > count)
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{
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ensureCapacity(newCount);
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ensureCapacity(newCount);
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while (count < newCount) {
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while (count < newCount) {
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data[count++] = val;
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data[count++] = val;
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@ -358,8 +359,10 @@ public:
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// Maybe we should modify it to iterate directy with "pos".
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// Maybe we should modify it to iterate directy with "pos".
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bool find(const T& item, size_t& pos) const
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bool find(const T& item, size_t& pos) const
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{
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{
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for (size_t i = 0; i < count; i++) {
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for (size_t i = 0; i < count; i++)
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if (data[i] == item) {
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{
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if (data[i] == item)
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{
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pos = i;
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pos = i;
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return true;
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return true;
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}
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}
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@ -391,7 +394,8 @@ protected:
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void ensureCapacity(size_t newcapacity, bool preserve = true)
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void ensureCapacity(size_t newcapacity, bool preserve = true)
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{
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{
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if (newcapacity > capacity) {
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if (newcapacity > capacity)
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{
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if (newcapacity < capacity * 2) {
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if (newcapacity < capacity * 2) {
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newcapacity = capacity * 2;
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newcapacity = capacity * 2;
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}
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}
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@ -429,7 +433,8 @@ public:
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bool find(const Key& item, size_t& pos) const
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bool find(const Key& item, size_t& pos) const
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{
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{
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size_t highBound = this->count, lowBound = 0;
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size_t highBound = this->count, lowBound = 0;
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while (highBound > lowBound) {
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while (highBound > lowBound)
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{
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const size_t temp = (highBound + lowBound) >> 1;
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const size_t temp = (highBound + lowBound) >> 1;
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if (Cmp::greaterThan(item, KeyOfValue::generate(this, this->data[temp])))
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if (Cmp::greaterThan(item, KeyOfValue::generate(this, this->data[temp])))
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lowBound = temp + 1;
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lowBound = temp + 1;
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