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Include zlib1.dll in the binary kits
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@ -746,7 +746,7 @@ procedure SetupSharedFilesArray;
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// - Libraries
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// - Libraries
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// - License files
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// - License files
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begin
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begin
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SetArrayLength(SharedFileArray,35);
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SetArrayLength(SharedFileArray,36);
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SharedFileArray[0].Filename := ExpandConstant('{app}')+'IPLicense.txt';
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SharedFileArray[0].Filename := ExpandConstant('{app}')+'IPLicense.txt';
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SharedFileArray[1].Filename := ExpandConstant('{app}')+'IDPLicense.txt';
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SharedFileArray[1].Filename := ExpandConstant('{app}')+'IDPLicense.txt';
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@ -794,6 +794,7 @@ SharedFileArray[31].Filename := ExpandConstant('{app}')+'fbtrace.conf';
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SharedFileArray[32].Filename := ExpandConstant('{app}')+'fbsvcmgr.exe';
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SharedFileArray[32].Filename := ExpandConstant('{app}')+'fbsvcmgr.exe';
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SharedFileArray[33].Filename := ExpandConstant('{app}')+'fbrmclib.dll';
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SharedFileArray[33].Filename := ExpandConstant('{app}')+'fbrmclib.dll';
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SharedFileArray[34].Filename := ExpandConstant('{app}')+'fbtracemgr.exe';
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SharedFileArray[34].Filename := ExpandConstant('{app}')+'fbtracemgr.exe';
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SharedFileArray[35].Filename := ExpandConstant('{app}')+'zlib1.dll';
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// FIXME
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// FIXME
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// Add in WOW64 here.
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// Add in WOW64 here.
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@ -502,6 +502,7 @@ Source: {#FilesDir}\icudt*.dat; DestDir: {app}; Components: ServerComponent; Fl
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#if PlatformTarget =="Win32"
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#if PlatformTarget =="Win32"
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Source: {#FilesDir}\fbrmclib.dll; DestDir: {app}; Components: ServerComponent; Flags: sharedfile ignoreversion
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Source: {#FilesDir}\fbrmclib.dll; DestDir: {app}; Components: ServerComponent; Flags: sharedfile ignoreversion
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#endif
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#endif
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Source: {#FilesDir}\zlib1.dll; DestDir: {app}; Components: ServerComponent; Flags: sharedfile ignoreversion
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;Rules for installation of MS runtimes are simplified with MSVC10
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;Rules for installation of MS runtimes are simplified with MSVC10
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;We just install the runtimes into the install dir.
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;We just install the runtimes into the install dir.
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