mirror of
https://github.com/FirebirdSQL/firebird.git
synced 2025-01-23 02:03:04 +01:00
Updated fbudf files.
This commit is contained in:
parent
032bbfb053
commit
fb3701280c
@ -291,6 +291,21 @@ Package=<4>
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###############################################################################
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Project: "fbudf"=.\fbudf.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name fbclient
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End Project Dependency
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}}}
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###############################################################################
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Project: "gbak"=.\gbak.dsp - Package Owner=<4>
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Package=<5>
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@ -1,165 +1,142 @@
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# Microsoft Developer Studio Project File - Name="fbudf" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=fbudf - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "fbudf.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "fbudf.mak" CFG="fbudf - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "fbudf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "fbudf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "fbudf - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FBUDF_EXPORTS" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "H:\ibdev\fbbuild\interbase\interbase\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FBUDF_EXPORTS" /Yu"stdafx.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x340a /d "NDEBUG"
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# ADD RSC /l 0x340a /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 GDS32_MS.LIB /nologo /dll /machine:I386 /libpath:"H:\ibdev\fbbuild\interbase\interbase\lib"
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# SUBTRACT LINK32 /nodefaultlib
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!ELSEIF "$(CFG)" == "fbudf - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FBUDF_EXPORTS" /Yu"stdafx.h" /FD /GZ /c
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# ADD CPP /nologo /MDd /W4 /Gm /GX /ZI /Od /I "H:\ibdev\fbbuild\interbase\interbase\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FBUDF_EXPORTS" /Yu"stdafx.h" /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x340a /d "_DEBUG"
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# ADD RSC /l 0x340a /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 GDS32_MS.LIB /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"H:\ibdev\fbbuild\interbase\interbase\lib"
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# SUBTRACT LINK32 /nodefaultlib
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!ENDIF
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# Begin Target
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# Name "fbudf - Win32 Release"
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# Name "fbudf - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\fbudf.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.cpp
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# ADD CPP /Yc"stdafx.h"
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\fbudf.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\ibdev\fbbuild\interbase\jrd\ibase.h
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# Begin Source File
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SOURCE=.\fbudf.sql
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!IF "$(CFG)" == "fbudf - Win32 Release"
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!ELSEIF "$(CFG)" == "fbudf - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\fbudf.txt
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!IF "$(CFG)" == "fbudf - Win32 Release"
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!ELSEIF "$(CFG)" == "fbudf - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\MSReadMe.txt
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!IF "$(CFG)" == "fbudf - Win32 Release"
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!ELSEIF "$(CFG)" == "fbudf - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# End Target
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# End Project
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# Microsoft Developer Studio Project File - Name="fbudf" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=fbudf - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "fbudf.mak".
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||||
!MESSAGE
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||||
!MESSAGE You can specify a configuration when running NMAKE
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||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "fbudf.mak" CFG="fbudf - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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||||
!MESSAGE
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!MESSAGE "fbudf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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||||
!MESSAGE "fbudf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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||||
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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||||
# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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||||
RSC=rc.exe
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||||
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||||
!IF "$(CFG)" == "fbudf - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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||||
# PROP BASE Output_Dir "Release"
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||||
# PROP BASE Intermediate_Dir "Release"
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||||
# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 0
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||||
# PROP Output_Dir "release\fbudf"
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# PROP Intermediate_Dir "release\fbudf"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FBUDF_EXPORTS" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../../src/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FBUDF_EXPORTS" /FD /c
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# SUBTRACT CPP /YX /Yc /Yu
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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||||
# ADD BASE RSC /l 0x340a /d "NDEBUG"
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||||
# ADD RSC /l 0x340a /d "NDEBUG"
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||||
BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
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||||
LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 /nologo /dll /pdb:none /machine:I386 /out:"release/firebird/udf/fbudf.dll"
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# SUBTRACT LINK32 /nodefaultlib
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!ELSEIF "$(CFG)" == "fbudf - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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||||
# PROP BASE Output_Dir "Debug"
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||||
# PROP BASE Intermediate_Dir "Debug"
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||||
# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "debug\fbudf"
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# PROP Intermediate_Dir "debug\fbudf"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FBUDF_EXPORTS" /Yu"stdafx.h" /FD /GZ /c
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# ADD CPP /nologo /MDd /W4 /Gm /GX /ZI /Od /I "../../../src/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FBUDF_EXPORTS" /FD /GZ /c
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# SUBTRACT CPP /YX /Yc /Yu
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x340a /d "_DEBUG"
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||||
# ADD RSC /l 0x340a /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 /nologo /dll /debug /machine:I386 /out:"debug/firebird/udf/fbudf.dll" /pdbtype:sept /libpath:"H:\ibdev\fbbuild\interbase\interbase\lib"
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# SUBTRACT LINK32 /nodefaultlib
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!ENDIF
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# Begin Target
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# Name "fbudf - Win32 Release"
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# Name "fbudf - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\..\src\extlib\fbudf\fbudf.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\extlib\fbudf\stdafx.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\..\src\extlib\fbudf\fbudf.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\jrd\ibase.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\extlib\fbudf\stdafx.h
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# End Source File
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||||
# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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||||
# End Group
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# Begin Source File
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SOURCE=..\..\..\src\extlib\fbudf\fbudf.sql
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\extlib\fbudf\fbudf.txt
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\extlib\fbudf\MSReadMe.txt
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# PROP Exclude_From_Build 1
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# End Source File
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||||
# End Target
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||||
# End Project
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@ -1,29 +0,0 @@
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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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Project: "fbudf"=.\fbudf.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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{{{
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}}}
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Package=<3>
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{{{
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}}}
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###############################################################################
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// that uses this DLL. This way any other project whose source files include this file see
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// FBUDF_API functions as being imported from a DLL, wheras this DLL sees symbols
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// defined with this macro as being exported.
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#if defined __WIN32__
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#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__)
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#ifdef FBUDF_EXPORTS
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#define FBUDF_API __declspec(dllexport)
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#else
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@ -72,9 +72,7 @@ FBUDF_API ISC_TIMESTAMP* addSecond(ISC_TIMESTAMP* v, int& nseconds);
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FBUDF_API ISC_TIMESTAMP* addMinute(ISC_TIMESTAMP* v, int& nminutes);
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FBUDF_API ISC_TIMESTAMP* addHour(ISC_TIMESTAMP* v, int& nhours);
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#if defined(_WIN32)
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FBUDF_API ISC_TIMESTAMP* getExactTimestamp(ISC_TIMESTAMP* rc);
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#endif
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FBUDF_API paramdsc* fbtruncate(paramdsc* v, paramdsc* rc);
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FBUDF_API paramdsc* fbround(paramdsc* v, paramdsc* rc);
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<html>
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<body>
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<pre>
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<h1>Build Log</h1>
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<h3>
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--------------------Configuration: fbudf - Win32 Debug--------------------
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</h3>
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<h3>Command Lines</h3>
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<h3>Results</h3>
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fbudf.dll - 0 error(s), 0 warning(s)
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</pre>
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</body>
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</html>
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