alexpeshkoff
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c6c3b27a76
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fixing linux SS - trivial mistypes
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2003-06-06 09:31:48 +00:00 |
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skidder
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9b84f95b96
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Be compatible with older machines
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2003-04-14 19:21:03 +00:00 |
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skidder
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277a2ec191
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Fixup optimization flags to produce fastest possible but still correct binary
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2003-03-15 16:52:04 +00:00 |
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brodsom
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2c112840b0
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Changes for MINGW build
-Add OS_ServerFiles
-Add CLIENT_UTIL_TARGETS and EMBED_UTIL_TARGETS.
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2003-03-05 15:42:28 +00:00 |
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aafemt
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e55e271385
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Little step towards MinGW build. Physical IO module is platform-depended now
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2003-02-11 05:13:36 +00:00 |
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nmcc
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a4c2462a73
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Move platform specific ld option to platform makefiles.
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2002-12-29 01:38:20 +00:00 |
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skidder
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9b57d8b649
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Several little changes to make engine compilable again on Linux
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2002-12-16 21:19:51 +00:00 |
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skidder
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5422d7af64
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Little changes to build stable Linux packages
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2002-12-11 20:52:59 +00:00 |
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kkuznetsov
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c8a58909de
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Moving platform dependent linker option to platform files
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2002-12-05 16:15:05 +00:00 |
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skidder
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9333b09fad
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A little more optimization wont hurt
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2002-11-24 17:53:36 +00:00 |
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skywalker
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18e98d7fee
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Changed the default optimisation for prod builds. Current gcc 3.2
compilers have problems with -O2 -O3 and -march=i686 combinations
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2002-11-18 03:07:00 +00:00 |
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nmcc
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40f601faa2
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Move compiler/platform specific cflags from make.rules to individual
platform prefix files.
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2002-11-05 01:49:39 +00:00 |
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skidder
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fc024e878f
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Little garbage cleanup. Shouldn't break anything
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2002-10-04 21:57:21 +00:00 |
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skidder
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4653efb133
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Added file name/line number information to debug memory manager. Dumps memory state to memdebug.log on exit
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2002-09-22 20:41:55 +00:00 |
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skidder
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7e50e296b4
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Fix build engine to make PROD_BUILD compile
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2002-09-19 15:25:38 +00:00 |
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skidder
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3c7236ee3c
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Roll back my previos DDL optimization changes. Add index RDB(RDB) instead. Testing revealed that it works faster
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2002-09-16 16:31:38 +00:00 |
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eku
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4d05bd6fb7
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Control build type (production/development) by configure (--enable-debug).
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2002-09-10 06:08:56 +00:00 |
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skywalker
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cc0eb3f21a
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This time for sure - 4th generation main change this time was to incorperate
the super build as well as classic into fb2.
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2002-07-29 15:04:06 +00:00 |
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