alexpeshkoff
b0dfbcb139
1. We have 3 kinds of libraries we build - plain-C (libib_util),
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C++ with static ++ support (libfbclient) and C++ with dynamic ++ support
(all the others). Reworked build process to clearly handle different linkers
and switches for this 3 kinds of libraries.
2. Disabled creation of binaries with undefined external references during DEV_BUILD.
2007-08-14 11:06:36 +00:00
paulbeach
1644f2cb64
MacOS Port into HEAD
2007-06-11 14:21:33 +00:00
aafemt
19d132c8f6
Fix MinGW build
2007-05-11 06:40:19 +00:00
aafemt
07bb8336e9
Some tweaks for POSIX builds
2007-03-29 06:08:47 +00:00
paulbeach
68b261513c
Firebird 2.0 MacOS Classic Intel Build
2007-03-09 10:32:58 +00:00
aafemt
604d85dc77
Fix MinGW build
2007-02-06 12:18:18 +00:00
asfernandes
13154cab22
Misc
2006-05-28 22:50:23 +00:00
alexpeshkoff
19dee096bc
statically link C++ runtime in client
2006-05-26 15:38:43 +00:00
asfernandes
59213efe7e
Merge INTL branch into HEAD
2005-05-27 22:45:31 +00:00
robocop
a749151080
Correct some files to refer to FB2 and security2.fdb
2005-03-05 01:44:38 +00:00
aafemt
6196c962ac
Missed objects
2005-01-13 07:28:32 +00:00
skidder
f36811f20c
Honor CFLAGS given by the user in POSIX builds
2004-12-28 21:12:47 +00:00
skidder
6c85fc2f27
Use GNU autoconf macros to determine switches required to generate threaded binaries properly
2004-10-04 05:23:56 +00:00
skidder
420ee3f5ff
Cleanup
2004-09-16 22:32:30 +00:00
kkuznetsov
f816b1d083
Added server_main to fix unresolved dependency error
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while linking something against libfbclient.so using Sun-Like(TM) linker.
The os/sun/server_main_dummy.cpp is a file with noop routine
server_main to put into libfbclient
if it defined by firebird.vers mapfile while
linking libfbclient with Sun-like LD
2004-09-15 08:35:12 +00:00
brodsom
e9444b9311
-Modify object generation to be dependent on type (boot, std, superserver and superclient) not module. This saves 8% time in a full build.
...
-Add sqlda_pub.h to monolithic ibase
-Correct refDatabases symbols to avoid repeated generation of executables.
2004-04-30 23:02:07 +00:00
skidder
f26d84f76b
1. POSIX build libraries export only public API. 2. Unify exports for PROD_BUILD and DEV_BUILD. 3. Support for context memory pools. 4. Memory manager has lower memory overhead exceptionally on 64 bit targets
2004-03-25 23:12:50 +00:00
brodsom
90ccb542cf
Fix Posix build after
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- utils.cpp creation
- WAL/JOURNAL removal
2004-01-07 00:31:32 +00:00
eku
d924b4cd93
Undo my latest changes as requested by Nickolay Samofatov.
2003-11-04 06:25:11 +00:00
eku
83c6c315ca
Let autoconf control whether -DSUPERCLIENT is used or not.
2003-10-31 12:41:46 +00:00
eku
79fdcf4d04
Removed '-DSUPERCLIENT' as it breaks CS build.
2003-10-31 11:31:22 +00:00
brodsom
b6a34095a3
-Add resources to iscguard
...
-Generate import library for fbclient.
2003-10-27 01:10:26 +00:00
brodsom
499337fda5
Split utilities dir
2003-07-15 02:43:36 +00:00
aafemt
0c8daeb80d
Improve Win32 build. Add resources to superserver
2003-03-31 10:29:16 +00:00
aafemt
a831b7838e
Ironing POSIX build
2003-03-27 11:21:47 +00:00
aafemt
ed3859c23b
Another step towards MinGW CS build
2003-03-25 11:07:59 +00:00
aafemt
7e9e535a38
Few improvements for Win32 SS build procedure
2003-03-21 11:53:48 +00:00
brodsom
4e04044bb8
Update instructions, remove win_libs and give instructions to patch manually libfbclient and libfbembed
2003-03-06 23:25:32 +00:00
brodsom
c37d9f64da
Changes for MinGW build.
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-Patch previous commit
2003-03-06 00:16:52 +00:00
brodsom
06a42806de
Changes for MINGW build
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-Use SHRLIB_EXT instead of 'so'
-Add some needed sources.
-Add WIN_LIBS
2003-03-05 17:16:32 +00:00
dimitr
a0ea6bb388
Renamed isc4 in the build files.
2003-02-10 12:26:26 +00:00
skidder
ba5e11b15c
Integrate new memory manager into the engine
2003-01-16 17:47:10 +00:00
kkuznetsov
c8a58909de
Moving platform dependent linker option to platform files
2002-12-05 16:15:05 +00:00
skywalker
f35570a03b
A few makefile dependancies fixed.
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Started work on upgrading rpm build scripts
Fix makefiles for super build
Exchange editline for readline in isql
2002-10-07 01:29:13 +00:00
eku
7debd9c9dd
Call linker with $(LD) (and not $(CC) to link C++ programs.
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Don't hard-code linker path (rpath option).
2002-09-24 13:01:12 +00:00
skidder
7e50e296b4
Fix build engine to make PROD_BUILD compile
2002-09-19 15:25:38 +00:00
skywalker
cc0eb3f21a
This time for sure - 4th generation main change this time was to incorperate
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the super build as well as classic into fb2.
2002-07-29 15:04:06 +00:00