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Commit Graph

24577 Commits

Author SHA1 Message Date
asfernandes
c7a4808105 increment build number 2008-12-21 15:33:06 +00:00
robocop
e2b1b3e549 increment build number 2008-12-21 10:57:24 +00:00
robocop
5ccf313d65 Collapse two cases being exactly the same. 2008-12-21 10:57:23 +00:00
robocop
79f67bab43 increment build number 2008-12-21 10:49:50 +00:00
dimitr
1100c71c26 increment build number 2008-12-21 06:35:57 +00:00
dimitr
05299f653e Fixed CORE-1607: Correlated subquery is optimized badly if it depends on the union stream. 2008-12-21 06:29:47 +00:00
dimitr
0c68ac9563 increment build number 2008-12-21 06:29:46 +00:00
robocop
941f7594e5 increment build number 2008-12-21 06:13:13 +00:00
robocop
527f73c7c4 increment build number 2008-12-21 06:12:43 +00:00
robocop
32cb8c32f8 increment build number 2008-12-21 06:12:42 +00:00
robocop
78df1ae72d Style. 2008-12-21 06:12:41 +00:00
robocop
f8af66385d increment build number 2008-12-21 03:50:30 +00:00
robocop
e63b46bb9c There's no need to check whether a pointer is null before applying delete or delete[]. 2008-12-21 03:50:29 +00:00
robocop
cf6905e56d increment build number 2008-12-21 03:39:33 +00:00
robocop
88acb3d7ec increment build number 2008-12-21 03:37:58 +00:00
robocop
20766e4982 increment build number 2008-12-21 03:31:46 +00:00
robocop
721335df6f Restore Adriano's code. 2008-12-21 03:31:44 +00:00
asfernandes
26bac0f322 increment build number 2008-12-20 23:50:24 +00:00
asfernandes
432d7c5bfa increment build number 2008-12-20 23:50:23 +00:00
asfernandes
42712a391f increment build number 2008-12-20 23:50:21 +00:00
asfernandes
a946b4cd5c increment build number 2008-12-20 23:50:20 +00:00
asfernandes
ee60919781 increment build number 2008-12-20 23:50:19 +00:00
asfernandes
6c2faca756 increment build number 2008-12-20 23:50:18 +00:00
asfernandes
b9065d5af5 increment build number 2008-12-20 23:50:16 +00:00
asfernandes
54ff616710 increment build number 2008-12-20 23:50:15 +00:00
asfernandes
55c5b6afa4 increment build number 2008-12-20 23:50:14 +00:00
asfernandes
e2d8cda4dc increment build number 2008-12-20 19:57:45 +00:00
asfernandes
bb587d8ee7 increment build number 2008-12-20 19:57:44 +00:00
asfernandes
5311dd5a5e Misc 2008-12-20 19:57:43 +00:00
asfernandes
ad9acb0eef increment build number 2008-12-20 19:57:42 +00:00
fsg
8c1cc3433c increment build number 2008-12-20 19:38:42 +00:00
asfernandes
bfc867546d increment build number 2008-12-20 15:17:44 +00:00
asfernandes
dd9dd9d704 increment build number 2008-12-20 15:16:06 +00:00
robocop
287883e5f1 increment build number 2008-12-20 08:18:33 +00:00
robocop
b379912e34 increment build number 2008-12-20 08:16:57 +00:00
robocop
ccf408584e increment build number 2008-12-20 08:16:56 +00:00
robocop
9c9e4e9b0b There's no need to check whether a pointer is null before applying delete or delete[]. 2008-12-20 08:16:55 +00:00
robocop
0a961cdc6a increment build number 2008-12-20 08:16:54 +00:00
robocop
f876a42fa3 increment build number 2008-12-20 08:12:21 +00:00
robocop
6ac3079962 increment build number 2008-12-20 08:12:20 +00:00
robocop
95292d1731 Style. 2008-12-20 08:12:19 +00:00
robocop
1da93183da increment build number 2008-12-20 08:12:18 +00:00
robocop
9771b2554c increment build number 2008-12-20 08:12:17 +00:00
fsg
f96a2b19e9 increment build number 2008-12-19 19:38:31 +00:00
alexpeshkoff
7fe34d245a increment build number 2008-12-19 15:41:22 +00:00
dimitr
fd53ec0746 increment build number 2008-12-19 14:59:43 +00:00
dimitr
549db36cb9 increment build number 2008-12-19 14:58:17 +00:00
dimitr
78037bfe40 Fix for big-endian machines, it follows Alex's set of fixes. 2008-12-19 14:58:16 +00:00
dimitr
65da895f73 increment build number 2008-12-19 14:57:02 +00:00
dimitr
2b87e94242 Use explicit iterators instead of the implicit (built-in) ones due to the thread-safety requirements.
This change affects GenericMap only, as it's used globally in a few places and we have a proven crash there.
I have a more complete solution (total cleanup of default accessors from BePlusTree and SparseBitmap) in my local tree (thanks to Dmitry Kovalenko), but it's incomplete (requires more changes inside the engine) and IMHO risky (~20 core modules are affected), so I'd like to defer finalization of this cleanup till v3.0.
All objects of these types seem being protected by dbb_sync, so they shouldn't cause us any problems currently.
2008-12-19 14:57:01 +00:00