brodsom
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e9444b9311
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-Modify object generation to be dependent on type (boot, std, superserver and superclient) not module. This saves 8% time in a full build.
-Add sqlda_pub.h to monolithic ibase
-Correct refDatabases symbols to avoid repeated generation of executables.
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2004-04-30 23:02:07 +00:00 |
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brodsom
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94f7f9af65
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Correction needed for fbembed build to succeed
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2004-04-20 19:21:58 +00:00 |
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skidder
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f26d84f76b
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1. POSIX build libraries export only public API. 2. Unify exports for PROD_BUILD and DEV_BUILD. 3. Support for context memory pools. 4. Memory manager has lower memory overhead exceptionally on 64 bit targets
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2004-03-25 23:12:50 +00:00 |
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aafemt
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a831b7838e
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Ironing POSIX build
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2003-03-27 11:21:47 +00:00 |
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aafemt
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ed3859c23b
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Another step towards MinGW CS build
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2003-03-25 11:07:59 +00:00 |
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brodsom
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4e04044bb8
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Update instructions, remove win_libs and give instructions to patch manually libfbclient and libfbembed
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2003-03-06 23:25:32 +00:00 |
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brodsom
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0b4413db1b
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Changes for MINGW build
-Use SHRLIB_EXT instead of 'so'
-Add WIN_LIBS
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2003-03-05 17:59:10 +00:00 |
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dimitr
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a0ea6bb388
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Renamed isc4 in the build files.
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2003-02-10 12:26:26 +00:00 |
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kkuznetsov
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c8a58909de
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Moving platform dependent linker option to platform files
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2002-12-05 16:15:05 +00:00 |
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skywalker
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f35570a03b
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A few makefile dependancies fixed.
Started work on upgrading rpm build scripts
Fix makefiles for super build
Exchange editline for readline in isql
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2002-10-07 01:29:13 +00:00 |
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eku
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7debd9c9dd
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Call linker with $(LD) (and not $(CC) to link C++ programs.
Don't hard-code linker path (rpath option).
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2002-09-24 13:01:12 +00:00 |
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skidder
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7e50e296b4
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Fix build engine to make PROD_BUILD compile
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2002-09-19 15:25:38 +00:00 |
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skywalker
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cc0eb3f21a
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This time for sure - 4th generation main change this time was to incorperate
the super build as well as classic into fb2.
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2002-07-29 15:04:06 +00:00 |
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