# Microsoft Developer Studio Project File - Name="utilities_classic" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=utilities_classic - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "utilities_classic.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "utilities_classic.mak" CFG="utilities_classic - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "utilities_classic - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "utilities_classic - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "utilities_classic - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "" # PROP BASE Intermediate_Dir "" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "debug\utilities_cs" # PROP Intermediate_Dir "debug\utilities_cs" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../../src/include" /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /D "_X86_" /D "DEV_BUILD" /FD /GZ /c # ADD BASE RSC /l 0x41d /d "_DEBUG" # ADD RSC /l 0x41d /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"debug\utilities_cs\utilities.lib" !ELSEIF "$(CFG)" == "utilities_classic - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "" # PROP BASE Intermediate_Dir "" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "release\utilities_cs" # PROP Intermediate_Dir "release\utilities_cs" # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /GX /Ot /Oi /Op /Oy /Ob2 /I "../../../src/include" /D "NDEBUG" /D "_LIB" /D "SUPERSERVER" /D "WIN32" /D "_MBCS" /D "_X86_" /FD /GZ /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /MD /W3 /GX /Ot /Oi /Op /Oy /Ob2 /I "../../../src/include" /D "NDEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /D "_X86_" /FD /c # ADD BASE RSC /l 0x41d /d "_DEBUG" # ADD RSC /l 0x41d /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"release\utilities_cs\utilities.lib" !ENDIF # Begin Target # Name "utilities_classic - Win32 Debug" # Name "utilities_classic - Win32 Release" # Begin Group "UTILITIES files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "epp files" # PROP Default_Filter "epp" # Begin Source File SOURCE=..\..\..\src\utilities\dba.epp # End Source File # Begin Source File SOURCE=..\..\..\src\utilities\rmet.epp # End Source File # Begin Source File SOURCE=..\..\..\src\utilities\rstore.epp # End Source File # Begin Source File SOURCE=..\..\..\src\utilities\security.epp # End Source File # End Group # Begin Group "Generated files" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\generated\utilities\security.cpp # End Source File # End Group # Begin Source File SOURCE=..\..\..\src\utilities\cmd_util.cpp # End Source File # Begin Source File SOURCE=..\..\..\src\utilities\gsec.cpp # End Source File # End Group # Begin Group "Header files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\..\src\utilities\cmd_util_proto.h # End Source File # Begin Source File SOURCE=..\..\..\src\utilities\gsec.h # End Source File # Begin Source File SOURCE=..\..\..\src\utilities\registry.h # End Source File # End Group # End Target # End Project