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firebird-mirror/src/common/classes/GenericMap.h
2009-02-08 12:57:49 +00:00

255 lines
5.6 KiB
C++

/*
* PROGRAM: Client/Server Common Code
* MODULE: StringMap.h
* DESCRIPTION: Secure handling of clumplet buffers
*
* The contents of this file are subject to the Initial
* Developer's Public License Version 1.0 (the "License");
* you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
* http://www.ibphoenix.com/main.nfs?a=ibphoenix&page=ibp_idpl.
*
* Software distributed under the License is distributed AS IS,
* WITHOUT WARRANTY OF ANY KIND, either express or implied.
* See the License for the specific language governing rights
* and limitations under the License.
*
* The Original Code was created by Nickolay Samofatov
* for the Firebird Open Source RDBMS project.
*
* Copyright (c) 2004 Nickolay Samofatov <nickolay@broadviewsoftware.com>
* and all contributors signed below.
*
* All Rights Reserved.
* Contributor(s): ______________________________________.
*
*
*/
#ifndef STRINGMAP_H
#define STRINGMAP_H
#include "../common/classes/fb_string.h"
#include "../common/classes/fb_pair.h"
#include "../common/classes/tree.h"
namespace Firebird {
//
// Generic map which allows to have POD and non-POD keys and values.
// The class is memory pools friendly.
//
// Usage
//
// POD key (integer), non-POD value (string):
// GenericMap<Pair<Right<int, string> > >
//
// non-POD key (string), POD value (integer):
// GenericMap<Pair<Left<string, int> > >
//
// non-POD key (string), non-POD value (string):
// GenericMap<Pair<Full<string, string> > >
//
template <typename KeyValuePair, typename KeyComparator = DefaultComparator<typename KeyValuePair::first_type> >
class GenericMap : public AutoStorage
{
public:
typedef typename KeyValuePair::first_type KeyType;
typedef typename KeyValuePair::second_type ValueType;
typedef BePlusTree<KeyValuePair*, KeyType, MemoryPool, FirstObjectKey<KeyValuePair>, KeyComparator> ValuesTree;
typedef typename ValuesTree::Accessor TreeAccessor;
typedef typename ValuesTree::ConstAccessor ConstTreeAccessor;
class Accessor
{
public:
explicit Accessor(GenericMap* map) : m_Accessor(&map->tree) {}
KeyValuePair* current() const { return m_Accessor.current(); }
bool getFirst() { return m_Accessor.getFirst(); }
bool getNext() { return m_Accessor.getNext(); }
private:
Accessor(const Accessor&);
Accessor& operator=(const Accessor&);
TreeAccessor m_Accessor;
};
class ConstAccessor
{
public:
explicit ConstAccessor(const GenericMap* map) : m_Accessor(&map->tree) {}
const KeyValuePair* current() const { return m_Accessor.current(); }
bool getFirst() { return m_Accessor.getFirst(); }
bool getNext() { return m_Accessor.getNext(); }
private:
ConstAccessor(const ConstAccessor&);
ConstAccessor& operator=(const ConstAccessor&);
ConstTreeAccessor m_Accessor;
};
friend class Accessor;
friend class ConstAccessor;
GenericMap() : tree(&getPool()), mCount(0) { }
explicit GenericMap(MemoryPool& a_pool)
: AutoStorage(a_pool), tree(&getPool()), mCount(0)
{ }
~GenericMap()
{
clear();
}
void assign(GenericMap& v)
{
clear();
Accessor accessor(&v);
for (bool found = accessor.getFirst(); found; found = accessor.getNext())
{
const KeyValuePair* const current_pair = accessor.current();
put(current_pair->first, current_pair->second);
}
}
void takeOwnership(GenericMap& from)
{
fb_assert(this != &from);
clear();
tree = from.tree;
mCount = from.mCount;
TreeAccessor treeAccessor(&from.tree);
if (treeAccessor.getFirst()) {
while (true) {
bool haveMore = treeAccessor.fastRemove();
if (!haveMore)
break;
}
}
from.mCount = 0;
}
// Clear the map
void clear()
{
TreeAccessor treeAccessor(&tree);
if (treeAccessor.getFirst()) {
while (true) {
KeyValuePair* temp = treeAccessor.current();
bool haveMore = treeAccessor.fastRemove();
delete temp;
if (!haveMore)
break;
}
}
mCount = 0;
}
// Returns true if value existed
bool remove(const KeyType& key)
{
TreeAccessor treeAccessor(&tree);
if (treeAccessor.locate(key)) {
KeyValuePair* var = treeAccessor.current();
treeAccessor.fastRemove();
delete var;
mCount--;
return true;
}
return false;
}
// Returns true if value existed previously
bool put(const KeyType& key, const ValueType& value)
{
TreeAccessor treeAccessor(&tree);
if (treeAccessor.locate(key)) {
treeAccessor.current()->second = value;
return true;
}
KeyValuePair* var = FB_NEW(getPool()) KeyValuePair(getPool(), key, value);
tree.add(var);
mCount++;
return false;
}
// Returns pointer to the added empty value or null when key already exists
ValueType* put(const KeyType& key)
{
TreeAccessor treeAccessor(&tree);
if (treeAccessor.locate(key)) {
return NULL;
}
KeyValuePair* var = FB_NEW(getPool()) KeyValuePair(getPool());
var->first = key;
tree.add(var);
mCount++;
return &var->second;
}
// Returns true if value is found
bool get(const KeyType& key, ValueType& value)
{
TreeAccessor treeAccessor(&tree);
if (treeAccessor.locate(key)) {
value = treeAccessor.current()->second;
return true;
}
return false;
}
// Returns pointer to the found value or null otherwise
ValueType* get(const KeyType& key)
{
TreeAccessor treeAccessor(&tree);
if (treeAccessor.locate(key)) {
return &treeAccessor.current()->second;
}
return NULL;
}
bool exist(const KeyType& key)
{
return TreeAccessor(&tree).locate(key);
}
size_t count() const { return mCount; }
private:
ValuesTree tree;
size_t mCount;
};
typedef GenericMap<Pair<Full<string, string> > > StringMap;
}
#endif