8
0
mirror of https://github.com/FirebirdSQL/firebird.git synced 2025-01-24 21:23:04 +01:00
firebird-mirror/src/jrd/plugin_manager.h

283 lines
11 KiB
C++

/*
* PROGRAM: JRD Plugin Manager Class
* MODULE: plugin_manager.h
* DESCRIPTION: Manages dynamically loadable engine plugins
*
* The contents of this file are subject to the Initial
* Developer's Public License Version 1.0 (the "License");
* you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
* http://www.ibphoenix.com/main.nfs?a=ibphoenix&page=ibp_idpl.
*
* Software distributed under the License is distributed AS IS,
* WITHOUT WARRANTY OF ANY KIND, either express or implied.
* See the License for the specific language governing rights
* and limitations under the License.
*
* The Original Code was created by John Bellardo
* for the Firebird Open Source RDBMS project.
*
* Copyright (c) 2002 John Bellardo <bellardo@cs.ucsd.edu>
* and all contributors signed below.
*
* All Rights Reserved.
* Contributor(s): ______________________________________.
*/
#ifndef JRD_PLUGIN_MANAGER_H
#define JRD_PLUGIN_MANAGER_H
#include "../jrd/os/mod_loader.h"
#include "../common/classes/fb_string.h"
#include "../common/classes/fb_pair.h"
#include "../common/classes/objects_array.h"
#include "../common/classes/init.h"
/** The PluginManager class provides a platform independent interface for
* loading, unloading, and accessing symbols in dynamically loadable
* libraries. The PluginManager has the ability to restrict module
* loading to specific search paths, ignore certain modules in a
* search path, and automatically load all the modules in the search
* paths.
*
* In addition, the PluginManager provides for a single, unified way of
* handling loadable modules. This is to prevent an explosion of
* separate PluginManager objects as the engine grows. The pre-existing
* subsystems that used loadable modules (for example: intl, flu) will still
* have their own PluginManager instance. But other subsystems should try
* to stay within the boundries of the new, more generic, plugin interface.
*
* This interface is divided into two parts: enginge and plugin. The engine
* interface consists of a single function: load_engine_plugins. This
* function searches through the plugin directory (XXX) and loads all the
* plugins it finds. After loading it calls the plugin's "register" function.
* This function has the signature "extern "C" void register_plugin(void *parm)".
* This function is, in turn, responsible for registering the plugin with the
* various parts of the engine as required. To do this each engine subsystem
* that wants to make use of plugins needs to provide a "registration" function.
* This function can take any parameters as necessary to establish the link between
* the plugin and the subsystem, but it must accept the void* parameter given to
* the plugin's register function. This parameter is a Plugin pointer which allows
* the subsystem to access the plugin's symbols.
*
* The exact semantics of the function the plugin needs to call varies by
* subsystem. Please refer to the subsystem documentation for details.
**/
class PluginManager : public Firebird::PermanentStorage
{
static const char *ENGINE_PLUGIN_DIR;
static const char *ENGINE_PLUGIN_REGISTRATION_ENTRYPOINT;
public:
static void load_engine_plugins();
static Firebird::InitInstance<PluginManager> enginePluginManager;
class iterator;
private:
/** PluginManager::Module is an internal class that encapsulates
* the reference counter, module array, module
* name, and symbol lookup function of a loaded module. This class
* is expected to be subclassed to provide module specific functionality.
* For example, a builtin module class may load modules that have been statically
* linked in with the engine, while a dynamic module class might handle modules
* found in OS specific dynamic libraries.
**/
class Module
{
public:
/// The constructor requires the name of the module. The initial reference count
/// is 1, to indicate that the PluginManager itself has a reference. This is
/// verified in debug builds in the PluginManager destructor.
Module(MemoryPool& p, const Firebird::PathName& nameL)
: refCnt(1), module_name(p, nameL), prev(0), next(0) {}
/// The destructor is responsible for removing the module from the array.
virtual ~Module();
/// acquire indicates the interest of a particular piece of engine code in
/// the loadable module. Currently that interest is tracked via a reference
/// counter.
void acquire() { refCnt++; }
/// release indicates the end of interest in a modules. Each call to acquire
/// must be balanced with a call to release.
void release() { refCnt--; }
/// Accessor function that returns the name of the module
const Firebird::PathName& name() const { return module_name; }
/// lookupSymbol searches through a module's symbol table and attempts to
/// locate the given symbol name. If successful it returns a pointer to
/// the symbol's location in the current address space. If the symbol can't
/// be found it returns 0.
virtual void *lookupSymbol(const Firebird::string&) = 0;
private:
friend class PluginManager;
friend class iterator;
int refCnt;
Firebird::PathName module_name;
Module **prev;
Module *next;
/// unload_module is used called by the destructor when the module
/// represented by this module object needs to be physically unloaded
/// from memory.
virtual void unload_module() {}
};
public:
friend class Plugin;
friend class iterator;
explicit PluginManager(MemoryPool& p) : Firebird::PermanentStorage(p),
moduleList(0), searchPaths(getPool()), ignoreModules(getPool()) {}
~PluginManager();
/** The Plugin class encapsulates the various operations that are available
* after a plugin has been located. The PluginManager returns instances
* of the Plugin class to the calling code to give that code access to
* the aforementioned operations. These operations include tracking the
* usage of a plugin, and locating symbols within the plugin. The Plugin
* class has a full contingent of constructors, assignment operators, and
* equality operators.
**/
class Plugin
{
public:
friend class PluginManager;
Plugin() : module(0) {}
Plugin(const Plugin& src) : module(src.module)
{
if (module)
module->acquire();
}
~Plugin()
{
if (module)
module->release();
}
const Plugin& operator=(const Plugin&);
bool operator ==(const Plugin &other) const
{ return module == other.module; }
bool operator !=(const Plugin &other) const
{ return module != other.module; }
/// Looks in the Plugin's symbol table for a symbol with the given name.
/// If the symbol exists a pointer to that symbol's location in the
/// current address space is returned. Otherwise NULL is returned.
void *lookupSymbol(const Firebird::string &sym)
{ return module ? module->lookupSymbol(sym) : 0; }
operator bool() { return module != 0; }
private:
friend class iterator;
Plugin(Module *mod) : module(mod)
{
if (module)
module->acquire();
}
Module *module;
};
/** The iterator class allows external code to iterate through all the plugins
* a plugin manager knows about. The iterator behaves like a traditional STL
* iterator.
**/
class iterator
{
public:
friend class PluginManager;
const iterator &operator++()
{
if (curr)
curr = curr->next;
return *this;
}
Plugin operator*()
{ return Plugin(curr); }
bool operator==(const iterator& cmp) const
{ return curr == cmp.curr; }
bool operator!=(const iterator& cmp) const
{ return curr != cmp.curr; }
operator bool() const { return curr != 0; }
const iterator &operator=(const iterator& other)
{ curr = other.curr; return *this; }
iterator(const iterator& other) : curr(other.curr) {}
private:
Module *curr;
iterator(Module *start = 0) : curr(start) {}
};
/// Searches for the plugin with the given name using the
/// preset search criteria.
Plugin findPlugin(const Firebird::PathName&);
/// Adds a path to the array of paths to be searched for a modules. The
/// second parameter indicates if the path is absolute, or relative to
/// the current working directory.
void addSearchPath(const Firebird::PathName&, bool = true);
/// Removes the given search path from the array of search paths. The path name
/// (1st parameter) and the relative indicator (2nd parameter) must exactly match
/// those passed in to addSearchPath.
void removeSearchPath(const Firebird::PathName&, bool = true);
/// Adds a module to the ignore list. Ignored modules are not loaded automatically
/// when a directory is scanned, but may be loaded manually via the findPlugin
/// function.
void addIgnoreModule(const Firebird::PathName &mod)
{ ignoreModules.push(mod); }
/// Loads all the plugins found in the current set of search paths, except those that
/// have been ignored. This function must be called after adding all the needed search paths,
/// and before iterating through the plugins.
void loadAllPlugins();
/// The traditional STL iterator end function. Returns an iterator that represents the
/// last element in the iteration.
iterator end() { return iterator(0); }
/// Returns an iterator set to the first element in the iteration set. That set
/// is the set of all plugins known to the PluginManager. This includes all plugins
/// found with the loadAllPluings and findPlugin functions.
iterator begin() { return iterator(moduleList); }
private:
typedef void (*engineRegistrationFuncType)(Plugin*);
typedef Firebird::Pair<Firebird::Left<Firebird::PathName, bool> > Path;
Module *moduleList;
Firebird::ObjectsArray<Path> searchPaths;
typedef Firebird::ObjectsArray<Path>::iterator spIterator;
Firebird::ObjectsArray<Firebird::PathName> ignoreModules;
Module *loadPluginModule(const Firebird::PathName& name);
Module *loadBuiltinModule(const Firebird::PathName& name);
class BuiltinModule : public Module
{
public:
BuiltinModule(MemoryPool& p, const Firebird::PathName& nameL)
: Module(p, nameL), symbols(p) {}
private:
typedef Firebird::Pair<Firebird::Left<Firebird::string, void*> > PMSymbol;
typedef Firebird::FirstKey<PMSymbol> PMSymbolKey;
typedef Firebird::SortedArray<PMSymbol,
Firebird::EmptyStorage<PMSymbol>,
Firebird::string, PMSymbolKey> PMSymbols;
PMSymbols symbols;
void *lookupSymbol(const Firebird::string&);
};
class PluginModule : public Module
{
public:
PluginModule(MemoryPool& p, const Firebird::PathName &nameL, ModuleLoader::Module *mod)
: Module(p, nameL), module(mod) {}
private:
ModuleLoader::Module *module;
void unload_module();
void *lookupSymbol(const Firebird::string&);
};
};
#endif // JRD_PLUGIN_MANAGER_H