/* * License Boiler plate here */ #ifndef MY_FIRST_UDR_KIT_H #define MY_FIRST_UDR_KIT_H #define FB_UDR_STATUS_TYPE ::Firebird::ThrowStatusWrapper #include "ibase.h" #include "firebird/UdrCppEngine.h" #include #include // This is the basic stuff from UdrCppExample.h - seems to be declared in all UDR libraries namespace { template class AutoReleaseClear { public: static void clear(T* ptr) { if (ptr) ptr->release(); } }; template class AutoDisposeClear { public: static void clear(T* ptr) { if (ptr) ptr->dispose(); } }; template class AutoDeleteClear { public: static void clear(T* ptr) { delete ptr; } }; template class AutoArrayDeleteClear { public: static void clear(T* ptr) { delete [] ptr; } }; template class AutoImpl { public: AutoImpl(T* aPtr = NULL) : ptr(aPtr) { } ~AutoImpl() { Clear::clear(ptr); } AutoImpl& operator =(T* aPtr) { Clear::clear(ptr); ptr = aPtr; return *this; } operator T*() { return ptr; } operator const T*() const { return ptr; } bool operator !() const { return !ptr; } bool hasData() const { return ptr != NULL; } T* operator ->() { return ptr; } T* release() { T* tmp = ptr; ptr = NULL; return tmp; } void reset(T* aPtr = NULL) { if (aPtr != ptr) { Clear::clear(ptr); ptr = aPtr; } } private: // not implemented AutoImpl(AutoImpl&); void operator =(AutoImpl&); private: T* ptr; }; template class AutoDispose : public AutoImpl > { public: AutoDispose(T* ptr = NULL) : AutoImpl >(ptr) { } }; template class AutoRelease : public AutoImpl > { public: AutoRelease(T* ptr = NULL) : AutoImpl >(ptr) { } }; template class AutoDelete : public AutoImpl > { public: AutoDelete(T* ptr = NULL) : AutoImpl >(ptr) { } }; template class AutoArrayDelete : public AutoImpl > { public: AutoArrayDelete(T* ptr = NULL) : AutoImpl >(ptr) { } }; } #endif // MY_FIRST_UDR_KIT_H